Audience fit
Identify creators whose gaming or youth communities align with the event. Assess engagement, hosting ability and audience relevance alongside follower numbers.
Overview / Talent & audiences
Bring creator promotion, gamer development and brand participation into an event plan. GLOOGA’s model links audience interest to competition viewing and measurable commercial activity.
Identify creators whose gaming or youth communities align with the event. Assess engagement, hosting ability and audience relevance alongside follower numbers.
Plan player interviews, match previews, short videos and community Q&A. Give creators approved event information, campaign assets and clear promotional responsibilities.
Use an agreed referral approach to identify eligible ticket sales. Define deductions, attribution rules, reporting and payment timing in the creator agreement.
The reference model allocates RM1 to the creator from a fully distributable RM10 ticket. If the distributable amount is RM9.50, the creator allocation is RM0.95. Actual earnings depend on eligible sales and agreed terms.
Explore the revenue calculatorSupport pathways from community events to larger competitions. Clear rules, preparation and match experience help players understand the expectations of organised esports.
Use interviews and promotional content to introduce players, their backgrounds and their competitive goals to new audiences.
The proposed development programmes include opportunities in hosting, commentary, tournament administration, livestream production and digital marketing.
| Partnership option | Potential scope |
|---|---|
| Competition sponsorship | Support an event or series with agreed naming, visibility and audience objectives. |
| Sponsored viewing access | Fund tickets or community participation through a defined redemption and distribution plan. |
| Creator-led campaigns | Combine approved promotional content, player stories and event calls to action. |
| Broadcast placements | Integrate approved brand graphics, presenter mentions or event segments within the agreed programme. |
| Expo & community activity | Technology demonstrations, booths, workshops and creator appearances aligned with the event audience. |
| Stage | What to agree |
|---|---|
| Audience & objectives | Define the people to reach and the desired outcome: awareness, event access, sales or participation. |
| Talent & content | Select suitable creators and gamers, set deliverables and approve a content calendar. |
| Commercial agreement | Confirm fees or commissions, usage rights, attribution rules and reporting requirements. |
| Campaign delivery | Coordinate interviews, assets and approved promotional links with the event schedule. |
| Performance review | Review attributable sales, available engagement data, deliverable completion and audience response. |
Institutions and community organisations can explore creator workshops, gamer participation and production training through the proposed GLOOGA programmes. The aim is practical experience that can support wider digital work, with completion and outcomes measured.
Creators can share a public profile, audience focus and examples of hosting or promotional work. Brands and institutions can share their intended audience, campaign objective, event idea, timing and budget range.
Discuss talent & audiencesSpeak with Osman about an event, creator partnership or development programme.